Decent atmosphere and sound design, but it was confusing at first that the maze on the map was the black lines and not the spaces in between and there's not enough safe zones to make escaping the skulls consistently reliable. Sorry if this comes off as a bit negative just trying to give constructive criticism.
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Decent atmosphere and sound design, but it was confusing at first that the maze on the map was the black lines and not the spaces in between and there's not enough safe zones to make escaping the skulls consistently reliable. Sorry if this comes off as a bit negative just trying to give constructive criticism.